Thursday, September 21, 2006

Heavy Armor Red

A speedpaint by the SLG3/Heiesuke co-op.





1 Comments:

Blogger Mr.Magoo said...

I love the rendering and this kind of subject is what I'm all about. I feel that it could stand to have more drama. The character in the foreground seems like he's about to hand out ass whoopins but it feels a bit posed to me. I think whgat would help is to have the guy in the foreground crouched a little more, a little bit of contraposto in his hips and shoulders as if he's poised to go into action. I think if he were either more saturated that the antagonists in the background or thrown into shadow with just his weapon illuminating him it would serve to
1. Separate him graphically from the police in the Back Ground
2. Add drama to the piece as a whole
3. bring our attention to this potentially lethal weapon which he possesses (provided you go with the shadow option).
It's not a rule of thumb that characters in the foreground have to be in shadow but I find that it helps with communicating dimension to separate the fore from back ground.

4:05 AM  

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